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Collections

Selections organized by device, controls and the time you have.

5-minute break

These are picks for a short pause, chosen because each has a concrete tested first action: match a balloon, move a ball, launch a shot, flip a bottle, connect dots, or pour between bottles. The tests establish those actions and visible responses, not the typical length of a round. Some games can continue beyond five minutes, and the evidence does not show that every level or attempt ends within that time. Treat five minutes as the time you have available, not a duration guarantee from the game. Each item links to a page with the specific opening move and the limits that were not tested.

Chromebook

Every title here carries the site’s Chromebook-friendly result from its technical scan, and its playtest reached both a phone-sized viewport and a 1280×800 desktop viewport. That label describes the recorded compatibility check, not a promise about every school network, device, or browser version. The picks below pair those scan results with controls recorded during testing. Some use touch and mouse, while Monster Truck Mountain Climb’s verified driving input is ArrowRight on a keyboard. Where touchscreen response was not isolated, the game notes say so. Open a game page for its test conditions and known limits before choosing a session.

Keyboard-only

This collection is deliberately small: only one published game currently has a measured keyboard gameplay control in the catalog. In Monster Truck Mountain Climb, holding ArrowRight moved the truck along the course in both required viewport sizes. The opening Play and level-selection menus were entered with touch or mouse, so this is a keyboard-controlled driving pick after the course starts, not a claim that every menu is keyboard accessible. ArrowUp was exercised, but its separate effect was not established. The list will grow only when a published game has an observed keyboard action that supports the label.

Mouse-only

These picks have a recorded mouse or pointer action and no independently verified native touchscreen game action in the saved playtest notes. That distinction is about the evidence we have, not a claim that touch is impossible. Goods Sort uses a pointer drag to move an item onto a shelf at both viewport sizes. Love Tile Trio’s desktop mouse sequence changed the board and selection rail; the phone-sized record also used pointer probes, while a separate native touch effect was not isolated. Both pages explain exactly what was observed. We will add games only when their tested control evidence supports this collection.

Recently tested

These eight games have the newest recorded playtest dates among the currently published catalog. “Recently tested” refers to the timestamp saved with each game’s notes; it does not mean the game was updated by its publisher, is trending, or has been rechecked since that test. The short reasons below point to an observed action or state from the corresponding record, so you can choose by the kind of interaction you want to try. Visit each game page for the viewport, controls, test conditions, and unverified details. The list is ordered newest first and should be refreshed from playtested_at when new tests are published.

Under 5 MB

Each game in this list has a recorded technical scan below 5 MB. The number is the scan’s measured core package size, not a promise about every byte a browser may later request: the game can load additional images, audio, or other assets. The collection keeps that distinction clear and links each size to a game whose page includes its own playtest notes. All 22 current published titles fall below the threshold in the stored scan. If a later rescan changes a game’s size, the membership should be refreshed from the new measured value rather than its title or marketing copy.