Why it's Chromebook-friendly
The saved guarded run shows ordinary pours, a Level 1 result and Next Stage at both required viewports, plus a Level 2 result on phone. No unresolved blocking issue and one minor in-canvas English issue were independently ruled under §25.2. This is only the play-experience threshold: editorial, media, similarity, embed layout and publication checks remain separate.
Known quirks
- The in-game win screen displays awkward English, including ‘A fool can not blame society, but to practice repeatedly’ and ‘You were amazing!’. Gameplay and Next Stage remain usable.
About Bottle Battle
Tap the blue bottle, then the empty one beside it. In our phone-sized browser session, the source tipped and water poured toward the dotted mark. That two-tap move finished Level 1; Next Stage opened a board with three bottles. A second sequence of taps on that board reached another result screen. The opening puzzle makes each move visible through the water levels.
We also selected bottles with a mouse on desktop. A pour, the Level 1 result and the next board appeared in order. The second board was not completed in that session. For a first move, choose a bottle containing water before choosing an empty target. That is the order used in the saved rounds; later water-volume rules and a general solution were not established.
Energy, keys, Tips, Shop and Skip a Level appear around the board. None was needed to finish the observed rounds, and we did not test their reward behavior. The game played with sound muted and without a sign-in or download in our sessions. Its first canvas draw took about 25 seconds in our throttled phone-sized browser and about 22 seconds on desktop. Those are controlled-test measurements, not estimates for your device. The publisher's result text has a minor English-language quirk noted below.
Controls
| Action | Desktop | Mobile |
|---|---|---|
| Select a source bottle, then select a target bottle to pour toward the dotted line | Click the bottles with the mouse; observed Level 1 progress but C23 input_effect remained false | Tap the bottles; observed Level 1 and Level 2 progress with core C23 input_effect=true |
Playtest screenshots
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More to explore
Selecting a source and target bottle produced an observed water transfer; the Level 1 result and Next Stage were reached on both viewports.
The stored scan marked this title Chromebook-friendly; its playtest included both required viewports and recorded mouse controls.
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