kazookoo
Menu

Dots Master

Tested 2026-09-22 · Kazookoo Editorial

How we test
Dots Master

Your next round, right here.

Opens inside this page · No new tab
Dots Master
Chromebook-friendly0.7 MBmousetouchNo sign-in

Playtest screenshots

Swipe or scroll to see all 2
Dots Master desktop board showing 13 moves, five red dots collected and three blue dots collected
After two drags in the earlier desktop run: 13 moves remain, with red progress at 5/15 and blue at 3/15.
Mobile Dots Master board with 14 moves and red target at 5 of 15
After the verified native touch drag, the mobile board showed red progress at 5 of 15 and the move counter at 14.

About Dots Master

Drag through five matching dots and the board refills while the move counter drops by one. In Dots Master, a vertical swipe collected five red dots on the phone-size screen; a horizontal mouse drag collected five blue dots on desktop. Both actions moved the matching color counter from 0/15 to 5/15, leaving 14 moves.

The opening puzzle has a five-by-five grid, separate red and blue targets, and 15 moves to work with. The tested five-dot paths each collected several dots in a single move. Starting arrangements differed between runs, so the screenshots show examples of the board rather than a fixed solution. A later desktop capture records both colors progressing: five red dots and three blue dots collected, with 13 moves left.

Below the grid, Shuffle, +5 Moves, Blast and Auto Loop are labeled as ad-backed boosts. We left those buttons untouched. Straight horizontal and vertical connections worked with the tested mouse and touch controls; squares, loops and clearing an entire level were not verified. The opening board remained playable during resource-loading errors, and sound was not evaluated.

Controls

Controls for Dots Master
ActionDesktopMobile
Connect adjacent matching dotsMouse drag verified at 1280×800 from CSS (517,523) to (763,523)Native touch drag verified at 375×812 from CSS (111,330) to (111,483)

Why it's Chromebook-friendly

Mouse dragging and native touch both collected matching dots and updated the opening board counters in the constrained test. The grid remained playable despite resource-load errors. Complete levels, loops, optional ad-backed boosts and sound were not evaluated.

More to explore

5-minute break

A tested drag connected five same-color dots, changing the counter from 0/15 to 5/15 and moves from 15 to 14.

Chromebook

The stored scan marked this title Chromebook-friendly; its playtest included both required viewports and recorded mouse, touch controls.

Having trouble? Report a problem. Reloading may reset your progress.